Everything you need to learn and play — from a first-turn walkthrough to the complete 20-section rules manual.
A step-by-step walkthrough of your first complete turn — drafting, moving, entry effects, and ending the day. Read this before the rulebook.
Complete at-table reference — turn sequence, lock die thresholds by rank, draw procedure, trunk rules, and quick reminders. One landscape sheet replaces both the Loop Card and Lock & Draft Reference.
The complete path to Room 46 — all three lever locations, which Antechamber door each one opens, routing requirements, and item sources. One page.