Blue Prince · Mt. Holly Estate
How to Win
Find Room 46
Pull a lever first
Step 1
Pull one of three levers in the manor
Step 2
Draft a path to the correct side of the Antechamber
Step 3
Enter through the unlocked door — collect the Room 46 Key
Step 4
Spend the Room 46 Key — flip Room 46 — you win
The Antechamber — Rank 9, Column 3
The Antechamber sits pre-placed and face-down at Rank 9, Column 3 at the start of every run. All three doors are locked — no ordinary key, Lockpick Kit, or special key can open them. The only way in is to pull a lever first. Each lever opens exactly one door on one specific side. You must enter from the side that matches the lever you pulled.
The Three Lever Paths — Choose One
Secret Garden Lever → West Antechamber Door
Find the Secret Garden Key. Use it on any locked east or west edge door at Ranks 3–8 — the Secret Garden spawns directly without a normal 3-tile draw. Enter and pull the lever. Path to Rank 9, Column 2 to enter the Antechamber from the west.
Secret Garden Key found in: Music Room (roll) Billiard Room (rare roll) Locksmith (8 coins) Trunk result Dig result
Greenhouse Lever → South Antechamber Door
Find the Broken Lever item. Draft the Greenhouse (costs 1 gem). Enter while holding the Broken Lever — attach it to the broken wall mechanism and pull. The Broken Lever is discarded. Path straight north through Rank 8, Column 3 to enter the Antechamber from the south. Note: while the Greenhouse is on the board, Green Room tiles appear more often in draws.
Broken Lever found in: Dig spots Trunk results Random room spawns
Great Hall Lever → East Antechamber Door
Draft the Great Hall (appears at Ranks 8–9 lock threshold). Enter while holding 3 Keys and spend them all — or enter freely if the Foyer is already on the board. Pull the lever inside. Path to Rank 9, Column 4 to enter the Antechamber from the east.
Requirements: 3 Keys to spend — or — Foyer already drafted
Claiming Room 46
Final Step
Enter through the correct unlocked Antechamber door. Flip the tile face-up and collect the Room 46 Key token. Spend it immediately — flip Room 46 face-up from beside the board. You win this run. Record the win on the Carry-Forward card.
Routing Note
The south door via Greenhouse is the most natural path — you're already heading straight north toward Rank 9. The west (Secret Garden) and east (Great Hall) doors both require lateral routing at Rank 9, planning one column to the side of the Antechamber before entering. Choose your lever path early and route accordingly.